'Assassin's Creed Mirage' Is a Return to the Essence of Early Games

When it comes to "Assassin's Creed," less is sometimes more. That's how I felt during the previous three installments of the series, which explored the Egyptian, Greek, and Viking civilizations.

They were enormous epics that drew players into leagues of rolling hills, seascapes, and deserts. They also took an abnormally long period to complete.

It took up to 80 hours to complete those titles. In order to deliver an open-world experience similar to CD Projekt Red's "The Witcher III: The Wild Hunt,"

Ubisoft lost sight of what made "Assassin's Creed" unique. The most recent entry, strangely, began as downloadable content for "Assassin's Creed Valhalla" before expanding into a separate release.

The sequel is set to be released on the 15th anniversary of the original's release.

He's a street criminal in this entry who grew up on the streets of Baghdad before relocating to Anbar and getting infatuated with the Hidden Ones.

An attempt to prove himself to the assassins disrupts his life, and he finds himself separated from his best friend and in the path of an assassin.

"Assassin's Creed Mirage" is an homage to what made the early titles so good in many aspects. 

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